《城市天际线2》体积渲染错误解决
时间:2023-10-27 15:27:51
小编:admin
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城市天际线2已经正式发售,比起前作来说在硬件上有了更高的需要,很多玩家都碰到了打开游戏,游戏报错体积材料不支持硬件。
体积渲染错误怎么解决Settings.coc用于克服启动时的体积渲染错误
这是所有东西的图像设置,可以调低或关闭,这样你就可以进入游戏并开始玩了。
将以下代码替换到位置在C:\Users\自己的用户名\LocalLow\Colossal Order\Cities Skylines II\Settings.coc file 的这个文件里
Graphics Settings{ "qualitySettings": [ { "enabled": true, "upscaleFilter": "EdgeAdaptiveScaling", "minScale": 0.5, "@type": "Game.Settings.DynamicResolutionScaleSettings" }, { "antiAliasingMethod": "None", "smaaQuality": "Low", "outlinesMSAA": "None", "@type": "Game.Settings.AntiAliasingQualitySettings" }, { "volumetricCloudsEnabled": false, "distanceCloudsEnabled": false, "volumetricCloudsShadows": false, "distanceCloudsShadows": false, "@type": "Game.Settings.CloudsQualitySettings" }, { "enabled": false, "@type": "Game.Settings.FogQualitySettings" }, { "enabled": false, "budget": 0.166, "resolutionDepthRatio": 0.666, "@type": "Game.Settings.VolumetricsQualitySettings" }, { "enabled": false, "@type": "Game.Settings.SSAOQualitySettings" }, { "enabled": false, "raySteps": 16, "denoiserRadius": 0.75, "halfResolutionPass": true, "@type": "Game.Settings.SSGIQualitySettings" }, { "enabled": false, "maxRaySteps": 32, "@type": "Game.Settings.SSRQualitySettings" }, { "enabled": false, "nearSampleCount": 3, "nearMaxRadius": 2, "farSampleCount": 4, "farMaxRadius": 5, "highQualityFiltering": false, "@type": "Game.Settings.DepthOfFieldQualitySettings" }, { "enabled": false, "@type": "Game.Settings.MotionBlurQualitySettings" }, { "enabled": false, "@type": "Game.Settings.ShadowsQualitySettings" }, { "finalTessellation": 3, "targetPatchSize": 24, "@type": "Game.Settings.TerrainQualitySettings" }, { "waterflow": false, "maxTessellationFactor": 2, "@type": "Game.Settings.WaterQualitySettings" }, { "levelOfDetail": 0.25, "lodCrossFade": false, "maxLightCount": 1024, "meshMemoryBudget": 256, "strictMeshMemory": true, "@type": "Game.Settings.LevelOfDetailQualitySettings" }, { "maxBoneInfuence": "TwoBones", "@type": "Game.Settings.AnimationQualitySettings" }, { "mipbias": 3, "filterMode": "Bilinear", "@type": "Game.Settings.TextureQualitySettings" } ], "resolution": { "width": 1440, "height": 900 }, "cursorMode": "Free", "depthOfFieldMode": "Disabled"}
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